Ali Alabeedi's Portfolio

short SELF SUMMARY

Ali Alabeedi

Founder of ilocto studio

My journey began at the Fine Art Academy and continued at the Architecture University, where my passion for art, architecture, and design flourished. I developed skills in architectural project design, computational design, BIM, and ArchViz throughout all project phases to create smart and sustainable designs. When not immersed in architectural endeavors, I specialize in CGI, and becoming a 3D generalist by creating 3D game assets, cinematic 3D assets, and architectural assets that bring imagination to life. I utilize my deep understanding of Art however in human anatomy, lighting, color theory, and composition techniques.

  • “In short, I balance and integrate art, technical skills, and design, using whatever is needed to present my work in the most perfect way.”

 

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NATIONALITY

Holding Libyan and Polish nationality.​

LANGUAGES

Arabic fluent / English C2 / Polish A2

EDUCATION

Master degree student in Computational Design

Warsaw University of Technology

Bachelor of Architecture Design & urban planning

Warsaw University of Technology

Certificate in Fine Art

Florence Academy of Art

AREAS OF EXPERTISE:

Interior Design:

Designing,3D modeling, Rendering photorealistic interiors, and I suggest presenting the material layout as moodboards to visually communicate the design concepts and material choices effectively.

Architectural & Landscape Design:

Designing, BIM, 3D modeling, and elevating outdoor spaces with innovative exterior and landscape design solutions, tailored to enhance aesthetics and functionality.

Computational Design:

Specializing in parametric design, CFD, UTCI analysis, and generative design.

3D Visualization:

Transforming ideas into captivating digital visual experiences.

3D Product & Industrial Animation:

Generating lifelike 3D models for striking product presentations and commercials videos.

Detailed Drawings:

Converting concepts into ready-to-execute CAD plans.

AR/VR/XR Experience:

Creating immersive AR/VR/XR experiences for exterior/interior projects involves optimizing 3D models for real-time rendering.

Artistic Background:

Such as Human anatomy, coloring, painting, Still life, and Sculpting.

3D Artistry:

3D modeling (characters, organic, surfaces), 3D sculpting (realistic, cartoon characters, printing), 3D animation, texturing (shading), UV mapping, weight painting, rigging, 3D product renders, rendering, cloth, hair, liquid simulation, 3D design, painting, 3D characters, low poly/high poly assets - LOD, gaming assets.

Software Proficiency

3ds Max, V-Ray, Corona Render, Rhinoceros 3D with Grasshopper, Blender, Python scripting, SketchUp, Lumion, ZBrush, AutoCAD, Autodesk Revit, Adobe After Effects, Photoshop, InDesign, Illustrator, Premiere, Audition, Substance Painter, Substance Designer, DAZ 3D, Unreal Engine, Marvelous Designer, KeyShot, Embergen, Clo3d.

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